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Perish alive

Perish alive

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Devlog

  • A Designer's Tricks: Why those Numbers?
    April 24, 2020 by Haiyoooo | Artist
    6
    Hello! Today I'm going to talk about how I designed the economy numbers for Perish Alive, a real-time strategy resource management game made for Ludum Dare :) I had to figure out: How much does a roo... Continue reading
  • An Artist's Hack: Two ideas, one style?
    April 21, 2020 by Haiyoooo | Artist
    3
    As one of the two artists on the team, my role was to make the game look good and feel visually consistent! I had a lot of fun working with everyone and really enjoyed this! Many first times, drawing... Continue reading
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